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AI Insights · Timothy · July 2024

Top 5 Racing Games on iOS in Europe, Q2 2024

In Q2 2024, the top racing games on iOS in Europe saw varied performance trends in downloads, revenue, and active users, with significant fluctuations across different weeks.

Top 5 Racing Games on iOS in Europe, Q2 2024

During the second quarter of 2024, the top five racing games on iOS in Europe showcased diverse performance trends. Here's a closer look at the metrics for each game:

Race Master 3D - Car Racing Published by SayGames LTD, experienced fluctuations in both downloads and revenue. Downloads peaked in the week of May 20 with approximately 84K, while revenue saw a steady increase, reaching around $3.5K in early June. Weekly active users also showed an upward trend, peaking at 269K in late May.

Bridge Race This game from SUPERSONIC STUDIOS LTD witnessed a gradual decline in revenue, starting at about $1.2K in early April and dipping to around $610 by mid-June. Downloads peaked at 67K in the first week of April but remained relatively stable throughout the quarter. Weekly active users showed a slight decline, with numbers dropping from 184K to 146K by the end of June.

Pocket Champs PVP Racing Games Published by MADBOX, saw significant revenue fluctuations, starting at $121K in early April and declining to around $70K by late June. Downloads peaked at 73K in the second week of April but saw a sharp decline to around 31K by the end of June. Weekly active users also showed a downward trend, decreasing from 211K to 151K over the quarter.

Real Racing 3 Electronic Arts' popular game experienced a peak in revenue at approximately $55K in early April, with a noticeable dip to around $26K by late June. Downloads remained fairly consistent, peaking at 37K in late May. Weekly active users saw minor fluctuations, maintaining around 170K throughout the quarter.

Mario Kart Tour Nintendo Co., Ltd.'s game had a steady revenue trend, with a peak of about $46K in late April and maintaining around $42K by the end of June. Downloads saw a slight decline from 38K to around 27K over the quarter. Weekly active users showed a gradual decrease, starting at 264K in early April and ending at 230K by late June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024